#ifndef _STAR_H
#define _STAR_H

#include "maro.h"

class Star
{
public:
 Star(void );
 Star(int x,int y,int id  ,enum My_Col StarCol );
 void setvalue(int x,int y,int id  ,enum My_Col StarCol );
void ChangePos(int x ,int y);
void destroy ();

public:
int x ;
int  y;
int id;
enum My_Col StarCol ;

};


#endif